- Jun 02, 2017
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TheKoopaKingdom authored
- Made LoadKernelSystemMode return a pair consisting of a system mode and a result code (Could use review). - Deleted ErrorOpenGL error code in favor of just having ErrorVideoCore. - Made dialog messages more clear. - Compared archive ID in fs_user.cpp to ArchiveIdCode::NCCH as opposed to hex magic. - Cleaned up some other stuff.
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TheKoopaKingdom authored
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- Feb 27, 2017
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Mat M authored
Corrects a few issues with regards to Doxygen documentation, for example: - Incorrect parameter referencing. - Missing @param tags. - Typos in @param tags. and a few minor other issues.
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- Dec 15, 2016
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MerryMage authored
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- Nov 27, 2016
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Subv authored
3dsx and elf files default to system mode 2 (96MB allocated to the application). This allows Home Menu to boot without modifications. Closes #1849
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- Nov 20, 2016
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Subv authored
3dsx and elf files default to system mode 2 (96MB allocated to the application). This allows Home Menu to boot without modifications. Closes #1849
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- Sep 21, 2016
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Emmanuel Gil Peyrot authored
This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation.
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- Sep 19, 2016
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Yuri Kunde Schlesner authored
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- Sep 18, 2016
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Emmanuel Gil Peyrot authored
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- May 21, 2016
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Emmanuel Gil Peyrot authored
Also rewrite Qt wrappers to use those.
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Emmanuel Gil Peyrot authored
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Emmanuel Gil Peyrot authored
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Emmanuel Gil Peyrot authored
This allows frontends to keep a single loader and use it multiple times e.g. for code loading and SMDH parsing.
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- May 04, 2016
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wwylele authored
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- Mar 21, 2016
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Lioncash authored
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- Oct 11, 2015
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Gareth Poole authored
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- Oct 01, 2015
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archshift authored
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- Jul 13, 2015
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Yuri Kunde Schlesner authored
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condut authored
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- Jun 27, 2015
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Emmanuel Gil Peyrot authored
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Emmanuel Gil Peyrot authored
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- May 09, 2015
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Yuri Kunde Schlesner authored
It is of very limited practical utility currently, and will soon be impossible to support due to more accurate memory map emulation.
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Yuri Kunde Schlesner authored
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Yuri Kunde Schlesner authored
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- May 07, 2015
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Yuri Kunde Schlesner authored
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- Feb 03, 2015
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Lioncash authored
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- Jan 15, 2015
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Emmanuel Gil Peyrot authored
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Emmanuel Gil Peyrot authored
Loader: Keep a reference to the file and pass it to the correct AppLoader, instead of loading it multiple times.
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- Dec 21, 2014
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purpasmart96 authored
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- Dec 08, 2014
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ichfly authored
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- Aug 31, 2014
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bunnei authored
- Useful for debugging homebrew Qt: Updated GUI to support loading .bin files.
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- Aug 28, 2014
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bunnei authored
- Useful for debugging homebrew Qt: Updated GUI to support loading .bin files.
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- Jul 05, 2014
- Jun 27, 2014
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bunnei authored
NCCH: Removed extra qualification ‘Loader::AppLoader_NCCH::’.
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- Jun 24, 2014
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bunnei authored
NCCH: Updated LoadExec to use Memory::WriteBlock function to load binary code.
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bunnei authored
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bunnei authored
Loader: Added ErrorNotUsed ReturnStatus type to specify when something is not used.
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bunnei authored
- Various cleanups/refactorings to Loader, ELF, and NCCH modules. - Added AppLoader interface to ELF and NCCH. - Updated Qt/GLFW frontends to check AppLoader ResultStatus. NCCH: Removed extra qualification typos. Loader: Removed unnecessary #include's. NCCH: Improved readability of memcmp statements. NCCH: Added missing space. Elf: Removed unnecessary usage of unique_ptr. Loader: Removed unnecessary usage of unique_ptr.
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- Jun 17, 2014
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bunnei authored
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