1. 06 Mar, 2022 2 commits
    • Ameer J's avatar
      gl_graphics_pipeline: Improve shader builder synchronization using fences (#7969) · 370e480c
      Ameer J authored
      * gl_graphics_pipeline: Improve shader builder synchronization
      
      Make use of GLsync objects to ensure better synchronization between shader builder threads and the main context
      
      * gl_graphics_pipeline: Make built_fence access threadsafe
      
      * gl_graphics_pipeline: Use GLsync objects only when building in parallel
      
      * gl_graphics_pipeline: Replace GetSync calls with non-blocking waits
      
      The spec states that a ClientWait on a Fence object ensures the changes propagate to the calling context
      370e480c
    • Fernando S's avatar
      Merge pull request #7973 from Morph1984/debug-crash · 5192c649
      Fernando S authored
      host_memory: Fix fastmem crashes in debug builds
      5192c649
  2. 03 Mar, 2022 2 commits
  3. 02 Mar, 2022 1 commit
  4. 01 Mar, 2022 5 commits
  5. 28 Feb, 2022 6 commits
  6. 27 Feb, 2022 10 commits
  7. 26 Feb, 2022 6 commits
  8. 25 Feb, 2022 3 commits
  9. 24 Feb, 2022 2 commits
  10. 22 Feb, 2022 2 commits
  11. 21 Feb, 2022 1 commit