- Aug 28, 2014
- Aug 26, 2014
-
-
bunnei authored
-
Kevin Hartman authored
Screen contents are now displayed using textured quads. This can be updated to expose an FBO once an OpenGL backend for when Pica rendering is being worked on. That FBO's texture can then be applied to the quads. Previously, FBO blitting was used in order to display screen contents, which did not work on OS X. The new textured quad approach is less of a compatibility risk.
-
- Aug 25, 2014
-
-
Tony Wasserka authored
-
Tony Wasserka authored
-
Tony Wasserka authored
-
Tony Wasserka authored
-
Tony Wasserka authored
-
Tony Wasserka authored
-
Tony Wasserka authored
-
Tony Wasserka authored
-
Tony Wasserka authored
-
Tony Wasserka authored
Pica/Math: Improved the design of the Vec2/Vec3/Vec4 classes and simplified rasterizer code accordingly. - Swizzlers now return const objects so that things like "first_vec4.xyz() = some_vec3" now will fail to compile (ideally we should support some vector holding references to make this actually work). - The methods "InsertBeforeX/Y/Z" and "Append" have been replaced by more versions of MakeVec, which now also supports building new vectors from vectors. - Vector library now follows C++ type promotion rules (hence, the result of Vec2<u8> with another Vec2<u8> is now a Vec2<int>).
-
Tony Wasserka authored
-
Tony Wasserka authored
Pica/citra-qt: Replace command list view and command list debugging code with something more sophisticated.
-
Tony Wasserka authored
-
Tony Wasserka authored
-
Tony Wasserka authored
-
Tony Wasserka authored
-
Tony Wasserka authored
-
Tony Wasserka authored
-
- Aug 24, 2014
- Aug 22, 2014
-
-
archshift authored
-
- Aug 20, 2014
-
-
Emmanuel Gil Peyrot authored
-
archshift authored
-
archshift authored
-
- Aug 19, 2014
- Aug 18, 2014
- Aug 17, 2014