- Oct 24, 2018
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Lioncash authored
This gets rid of an unnecessary type conversion. We can just use the regular QStringLiteral to already format the string as the type setWindowTitle accepts instead of converting from a std::string instance.
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- Oct 23, 2018
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Weiyi Wang authored
MinGW provides POSIX functions
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ReinUsesLisp authored
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ReinUsesLisp authored
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FernandoS27 authored
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- Oct 22, 2018
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FernandoS27 authored
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FernandoS27 authored
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FernandoS27 authored
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FernandoS27 authored
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FernandoS27 authored
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FernandoS27 authored
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FernandoS27 authored
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FernandoS27 authored
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Zach Hilman authored
Used by LovePotion Lua Homebrew. Stubbed as connected to official Nintendo Switch dock.
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- Oct 21, 2018
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Lioncash authored
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Lioncash authored
Updated based off information provided by Switchbrew.
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Lioncash authored
Added based off information provided by Switchbrew.
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Lioncash authored
Updated based off information from Switchbrew
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Lioncash authored
Also introduces the new prepo:a2 service. Updated based off information provided by Switchbrew.
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Lioncash authored
Updated based off information provided by Switchbrew.
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- Oct 20, 2018
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Zach Hilman authored
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Zach Hilman authored
Used by LovePotion Lua Homebrew. Stubbed to return 100% charge.
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Zach Hilman authored
Seems to be the power controller. Listed in switchbrew under the category PTM services.
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Lioncash authored
CMakeLists: Use target_compile_definitions instead of add_definitions to define YUZU_ENABLE_COMPATIBILITY_REPORTING Keeps the definition constrained to the yuzu target and prevents polluting anything else in the same directory (should that ever happen). It also keeps it consistent with how the USE_DISCORD_PRESENCE definition is introduced below it.
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Lioncash authored
web_service/CMakeLists: Make the CPPHTTPLIB_OPENSSL_SUPPORT constrained to the web_service library only Given we link in httplib privately, we can also make the definition enabling OpenSSL support private as well. Prevents leaking a definition into other libraries that link with this one, like the core library.
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Lioncash authored
These three source files are the only ones within the engines directory that don't use nested namespaces. We may as well change these over to keep things consistent.
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Lioncash authored
These are never modified, so we can make that assumption explicit.
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Lioncash authored
This prevents truncation warnings at the lambda's usage sites.
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Lioncash authored
These pointer variables are never used, so we can get rid of them.
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Lioncash authored
This should be comparing against the queried process' vma_map, not the current process'. The only reason this hasn't become an issue yet is we currently only handle one process being active at any time.
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Lioncash authored
If the variable being moved is const, then std::move will always perform a copy (since it can't actually move the data).
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Lioncash authored
A variable with the same name was previously declared in an outer scope.
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Lioncash authored
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ReinUsesLisp authored
The intention of declaring them in gl_shader_decompiler was to be able to use blocks to implement geometry shaders. But that wasn't needed in the end and it caused issues when both vertex stages were being used, resulting in a redeclaration of "position".
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David Marcec authored
This is a subset of the better-hid-2 changes, this fixes input in various games which don't support dual joycons. This pr will search for the next best controller which is supported by the current game
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Zach Hilman authored
This event signals the game when new DLC is purchased from the eShop while the game is running. Since, for the forseeable future, yuzu will not have this ability, it seems safe to stub with a dummy event that will never fire. This is needed to boot Sonic Mania Plus (update v1.04).
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- Oct 19, 2018
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Zach Hilman authored
Fixes a fatal crash on start when deriving keys.
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David Marcec authored
Needed by arms due to new hid rework
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Lioncash authored
Updated based off information provided by Switchbrew.
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Lioncash authored
Updated based off information provided by Switchbrew.
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