- Dec 20, 2014
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Tony Wasserka authored
This allows for proper emulation of the different CMP/LRP/MAD instructions.
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
Pica/CommandProcessor: Fix vertex decoding if multiple memory areas are accessed for different attributes.
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
This effectively adds support for a lot texture formats in the rasterizer.
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
This was caused by the framebuffer display widget not checking whether we are actually in a valid emulation state or not.
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Tony Wasserka authored
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Tony Wasserka authored
This is useful when doing crazy stuff like inheriting from BitField.
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Tony Wasserka authored
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Chin authored
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Yuri Kunde Schlesner authored
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Subv authored
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- Dec 19, 2014
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chinhodado authored
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purpasmart96 authored
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- Dec 18, 2014
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Subv authored
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Subv authored
Maybe sometime when we actually implement that
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Lioncash authored
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Subv authored
We still don't know what the other parameters do, but they appear to be very similar to those of FormatThisUserSaveData. Most likely FormatThisUserSaveData is just an alias for FormatSaveData with LowPathType Empty
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Lioncash authored
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Lioncash authored
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Lioncash authored
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Subv authored
It will be stored in the /syssavedata folder. This archive is user by various Services and possibly games via the FS:U service.
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Lioncash authored
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Subv authored
The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information Got rid of the code duplication in File and Directory Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive. FS_U: Use the correct error code when a file wasn't found
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- Dec 17, 2014
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Lioncash authored
Reference manual states these must be set to zero if this case is true.
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Lioncash authored
Broken from the same reason SADD16 was. The lo part of the result should only be constructed from the lo halfwords of rm and rn. The hi part of the result should only be constructed from the hi halfwords of rm and rn.
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