- Dec 20, 2014
-
-
Tony Wasserka authored
This allows for proper emulation of the different CMP/LRP/MAD instructions.
-
Tony Wasserka authored
-
Tony Wasserka authored
-
Tony Wasserka authored
-
Tony Wasserka authored
-
Tony Wasserka authored
-
Tony Wasserka authored
-
Tony Wasserka authored
-
Tony Wasserka authored
-
Tony Wasserka authored
-
Tony Wasserka authored
-
Tony Wasserka authored
-
Tony Wasserka authored
Pica/CommandProcessor: Fix vertex decoding if multiple memory areas are accessed for different attributes.
-
Tony Wasserka authored
-
Tony Wasserka authored
-
Tony Wasserka authored
-
Tony Wasserka authored
This effectively adds support for a lot texture formats in the rasterizer.
-
Tony Wasserka authored
-
Tony Wasserka authored
-
Tony Wasserka authored
-
Chin authored
-
- Dec 19, 2014
-
-
chinhodado authored
-
- Dec 13, 2014
-
-
Yuri Kunde Schlesner authored
-
- Dec 12, 2014
-
-
bunnei authored
- Linear simply indicates that the mapped physical address is always MappedVAddr+0x0C000000, thus this memory can be used for hardware devices' DMA (such as the GPU).
-
- Dec 10, 2014
- Dec 09, 2014
-
-
Tony Wasserka authored
The affected code is no longer limited by compiler support on that platform.
-
Tony Wasserka authored
-
Tony Wasserka authored
-
Tony Wasserka authored
Double-clicking a texture parameter command in the pica command lists will spawn these as a new tab in the pica command list dock area.
-
Tony Wasserka authored
The texture viewer is enabled when selecting a write command to one of the texture config registers.
-
Tony Wasserka authored
-
Tony Wasserka authored
-
- Dec 07, 2014
-
-
Tony Wasserka authored
-
- Dec 03, 2014
-
-
Rohit Nirmal authored
-
- Dec 01, 2014
-
-
Rohit Nirmal authored
-
- Nov 30, 2014
-
-
vaguilar authored
-
- Nov 19, 2014
-
-
Emmanuel Gil Peyrot authored
-
Emmanuel Gil Peyrot authored
-
- Nov 18, 2014
-
-
Tony Wasserka authored
-