- 02 Jul, 2018 4 commits
- 01 Jul, 2018 3 commits
- 30 Jun, 2018 4 commits
- 29 Jun, 2018 2 commits
- 28 Jun, 2018 1 commit
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bunnei authored
Service/Audio: add hwopus service, stub GetWorkBufferSize function
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- 27 Jun, 2018 15 commits
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bunnei authored
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bunnei authored
gl_rasterizer_cache: Improved cache management based on Citra's implementation. gl_surface_cache: Add some docstrings.
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
gl_rasterizer: Workaround for when exceeding max UBO size.
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bunnei authored
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bunnei authored
gl_state: Fix state management for texture swizzle.
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bunnei authored
gl_state: Remove unused state management from 3DS.
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bunnei authored
gl_rasterizer_cache: Fix inverted B5G6R5 format.
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- 26 Jun, 2018 7 commits
- 25 Jun, 2018 3 commits
- 24 Jun, 2018 1 commit
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David authored
* Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader According to game symbols(SMO), there's references to UpdateDataHeader which seems to be what AudioRendererResponse actually is * oops * AudioRendererParameters should be AudioRendererParameter according to SMO
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