- Jan 18, 2018
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Lioncash authored
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- Jan 17, 2018
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bunnei authored
Implement Pull #3093 from citra: Added missing headers to CMakeLists.txt and fixed includes.
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bunnei authored
TIME: consolidate time:* interfaces, stub functions and structs
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N00byKing authored
* Update bootmanager.cpp * This *should* fix the clang error
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bunnei authored
Remove relocation on NSO/NRO
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Rozlette authored
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gdkchan authored
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bunnei authored
Implement Pull #3295 from citra: citra_qt: CMakeLists: Drop leftover handling code for Qt 4 UI files
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bunnei authored
Fix non translated string (same as Citra PR 2949)
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bunnei authored
hid: Adjust timing based on actual hardware
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bunnei authored
nvdrv: stubbed Close(cmd 2)
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N00byKing authored
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N00byKing authored
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bunnei authored
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bunnei authored
Implement Pull #3109 from citra: sdl2 default ini: fix framelimit
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bunnei authored
Implement IPC domain command CloseVirtualHandle
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N00byKing authored
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bunnei authored
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noah katz authored
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Frederic Meyer authored
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bunnei authored
Fix gdbstub typo
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River City Ransomware authored
Core::System().GetInstance().IsPoweredOn() -> Core::System::GetInstance().IsPoweredOn()
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shinyquagsire23 authored
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bunnei authored
UI: Fix frame rate perf stats
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bunnei authored
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bunnei authored
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James Rowe authored
Adds in a missing EndGameFrame when nvdrv swaps buffers
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bunnei authored
hid: Write to all layouts, implement circular buffers, set up controller metadata.
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bunnei authored
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shinyquagsire23 authored
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shinyquagsire23 authored
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bunnei authored
Improvements to IPC, AppletOE, APM, VI, SVC
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bunnei authored
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noah katz authored
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Subv authored
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Subv authored
NV: Move the nvdrv classes into the Nvidia namespace, and move the functionality to a s single module that services call.
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Subv authored
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Subv authored
# Conflicts: # src/core/hle/service/am/applet_oe.cpp # src/core/hle/service/apm/apm.cpp
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- Jan 16, 2018