- 18 Jan, 2020 4 commits
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bunnei authored
shader/memory: Implement ATOMS.ADD.U32
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bunnei authored
Remove unused CPU Vendor string and telemtry field
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James Rowe authored
The information is duplicated in the brand string and the telemetry field is unused
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bunnei authored
Add headbar icon on Linux
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- 17 Jan, 2020 4 commits
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TotalCaesar659 authored
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bunnei authored
gl_texture_cache: Minor fixes and style changes
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bunnei authored
format_lookup_table: Fix ZF32_X24S8 component types
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bunnei authored
vk_texture_cache: Implement generic texture cache on Vulkan
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- 16 Jan, 2020 9 commits
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
Component types for ZF32_X24S8 were using UNORM. Drivers will set FLOAT, UINT, UNORM, UNORM; causing a format mismatch. This commit addresses that.
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Rodrigo Locatti authored
Co-Authored-By: MysticExile <30736337+MysticExile@users.noreply.github.com>
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bunnei authored
maxwell_3d: Make dirty_pointers private
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bunnei authored
renderer_opengl/utils: Forward declare private structs
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bunnei authored
Fix git version in scm_rev.cpp
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Lioncash authored
This isn't used outside of the class itself, so we can make it private for the time being.
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James Rowe authored
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- 15 Jan, 2020 2 commits
- 14 Jan, 2020 15 commits
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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Rodrigo Locatti authored
control_flow: Silence -Wreorder warning for CFGRebuildState
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Rodrigo Locatti authored
gl_shader_cache: Remove unused variables
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Lioncash authored
Organizes the initializer list in the same order that the variables would actually be initialized in.
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bunnei authored
GUI/configure: resize hotkeys action column to fit content
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Lioncash authored
Given this isn't used, this can be removed entirely.
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Lioncash authored
Avoids several reallocations of std::vector instances where applicable.
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Lioncash authored
Eliminates a few unnecessary constructions of std::vectors.
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bunnei authored
shader_ir/memory: Implement u16 and u8 for STG and LDG
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bunnei authored
shader_ir/texture: Simplify AOFFI code
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bunnei authored
maxwell_to_vk: Implement GL_CLAMP hacking Nvidia's driver
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bunnei authored
core/kernel: Fix GetTotalPhysicalMemoryUsed.
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- 13 Jan, 2020 2 commits
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ReinUsesLisp authored
It currently ignores PBO linearizations since these should be dropped as soon as possible on OpenGL.
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ReinUsesLisp authored
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- 12 Jan, 2020 2 commits
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Bartosz Kaszubowski authored
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Fernando Sahmkow authored
vk_compute_pass: Add compute passes to emulate missing Vulkan features
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- 11 Jan, 2020 2 commits
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Markus Wick authored
module._memory was already moved over to a new shared_ptr. So code_memory_size was not increased at all. This lowers the heap space and so saves a bit of memory, usually between 50 to 100 MB. This fixes a regression of c0a01f3a
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Rodrigo Locatti authored
Comment hardcoded SPIR-V modules.
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