- May 19, 2019
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Lioncash authored
Allows the gamelist configuration code to compile with implicit string conversions disabled.
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- Nov 04, 2018
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Zach Hilman authored
Prevents unnecessary reloads on every configuration operation.
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- Nov 02, 2018
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Zach Hilman authored
As the add-ons column takes the most processing time out of any (as it needs to search registration for updates/dlc, patch control NCAs, search for mods, etc.), an option was added to disable it. This does not affect the application of add-ons. In large game collections, this decreases game list refresh time by as much as 70%.
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- Sep 15, 2018
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fearlessTobi authored
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- Sep 12, 2018
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Lioncash authored
Given these are shown to the user, they should be translatable. While we're at it, also set up the dialog to automatically retranslate the dialog along with the combo boxes if it receives a LanguageChange event.
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Lioncash authored
We don't need to use an allocating container for these, given we know the fixed amount of strings being used. This is just a waste of memory.
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Lioncash authored
Keeps the individual initialization of the combo boxes logically separate. We also shouldn't be dumping this sort of thing in the constructor directly.
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- Aug 07, 2018
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Zach Hilman authored
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Zach Hilman authored
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Zach Hilman authored
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