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Core: Re-write frame limiter
Now based on std::chrono, and also works in terms of emulated time instead of frames, so we can in the future frame-limit even when the display is disabled, etc. The frame limiter can also be enabled along with v-sync now, which should be useful for those with displays running at more than 60 Hz.
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- src/core/core.h 1 addition, 0 deletionssrc/core/core.h
- src/core/hw/gpu.cpp 0 additions, 39 deletionssrc/core/hw/gpu.cpp
- src/core/perf_stats.cpp 33 additions, 0 deletionssrc/core/perf_stats.cpp
- src/core/perf_stats.h 16 additions, 0 deletionssrc/core/perf_stats.h
- src/video_core/renderer_opengl/renderer_opengl.cpp 3 additions, 3 deletionssrc/video_core/renderer_opengl/renderer_opengl.cpp
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