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Merge pull request #1669 from ReinUsesLisp/fixup-gs
gl_shader_decompiler: Guard out of bound geometry shader input reads
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- src/video_core/renderer_opengl/gl_shader_cache.cpp 6 additions, 2 deletionssrc/video_core/renderer_opengl/gl_shader_cache.cpp
- src/video_core/renderer_opengl/gl_shader_cache.h 7 additions, 6 deletionssrc/video_core/renderer_opengl/gl_shader_cache.h
- src/video_core/renderer_opengl/gl_shader_decompiler.cpp 9 additions, 5 deletionssrc/video_core/renderer_opengl/gl_shader_decompiler.cpp
- src/video_core/renderer_opengl/gl_shader_gen.cpp 2 additions, 2 deletionssrc/video_core/renderer_opengl/gl_shader_gen.cpp
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