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Suyu
Commits
de177f66
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Commit
de177f66
authored
7 years ago
by
bunnei
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audout_u: Various cleanups.
parent
714a5761
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src/core/hle/service/audio/audout_u.cpp
+17
-29
17 additions, 29 deletions
src/core/hle/service/audio/audout_u.cpp
with
17 additions
and
29 deletions
src/core/hle/service/audio/audout_u.cpp
+
17
−
29
View file @
de177f66
...
...
@@ -23,7 +23,7 @@ constexpr u64 audio_ticks{static_cast<u64>(BASE_CLOCK_RATE / 500)};
class
IAudioOut
final
:
public
ServiceFramework
<
IAudioOut
>
{
public:
IAudioOut
()
:
ServiceFramework
(
"IAudioOut"
),
audio_out_state
(
Stopped
)
{
IAudioOut
()
:
ServiceFramework
(
"IAudioOut"
),
audio_out_state
(
AudioState
::
Stopped
)
{
static
const
FunctionInfo
functions
[]
=
{
{
0x0
,
nullptr
,
"GetAudioOutState"
},
{
0x1
,
&
IAudioOut
::
StartAudioOut
,
"StartAudioOut"
},
...
...
@@ -58,8 +58,8 @@ private:
void
StartAudioOut
(
Kernel
::
HLERequestContext
&
ctx
)
{
LOG_WARNING
(
Service_Audio
,
"(STUBBED) called"
);
//
s
tart audio
audio_out_state
=
Started
;
//
S
tart audio
audio_out_state
=
AudioState
::
Started
;
IPC
::
ResponseBuilder
rb
{
ctx
,
2
};
rb
.
Push
(
RESULT_SUCCESS
);
...
...
@@ -68,8 +68,8 @@ private:
void
StopAudioOut
(
Kernel
::
HLERequestContext
&
ctx
)
{
LOG_WARNING
(
Service_Audio
,
"(STUBBED) called"
);
//
s
top audio
audio_out_state
=
Stopped
;
//
S
top audio
audio_out_state
=
AudioState
::
Stopped
;
queue_keys
.
clear
();
...
...
@@ -89,8 +89,7 @@ private:
LOG_WARNING
(
Service_Audio
,
"(STUBBED) called"
);
IPC
::
RequestParser
rp
{
ctx
};
u64
key
=
rp
.
Pop
<
u64
>
();
const
u64
key
{
rp
.
Pop
<
u64
>
()};
queue_keys
.
insert
(
queue_keys
.
begin
(),
key
);
IPC
::
ResponseBuilder
rb
{
ctx
,
2
};
...
...
@@ -102,11 +101,10 @@ private:
const
auto
&
buffer
=
ctx
.
BufferDescriptorB
()[
0
];
// TODO(st4rk):
t
his is how libtransistor currently implements the
// GetReleasedAudioOutBuffer, it should return the key (a VAddr) to the
APP
and this address
// TODO(st4rk):
T
his is how libtransistor currently implements the
// GetReleasedAudioOutBuffer, it should return the key (a VAddr) to the
app
and this address
// is used to know which buffer should be filled with data and send again to the service
// through AppendAudioOutBuffer. Check if this is the proper way to do it.
u64
key
{
0
};
if
(
queue_keys
.
size
())
{
...
...
@@ -124,8 +122,7 @@ private:
}
void
UpdateAudioBuffersCallback
()
{
if
(
audio_out_state
!=
Started
)
{
if
(
audio_out_state
!=
AudioState
::
Started
)
{
return
;
}
...
...
@@ -136,7 +133,7 @@ private:
buffer_event
->
Signal
();
}
enum
AudioState
:
u32
{
enum
class
AudioState
:
u32
{
Started
,
Stopped
,
};
...
...
@@ -148,10 +145,10 @@ private:
/// This is the evend handle used to check if the audio buffer was released
Kernel
::
SharedPtr
<
Kernel
::
Event
>
buffer_event
;
/// (st4rk):
t
his is just a temporary workaround for the future implementation. Libtransistor
/// (st4rk):
T
his is just a temporary workaround for the future implementation. Libtransistor
/// uses the key as an address in the App, so we need to return when the
/// GetReleasedAudioOutBuffer_1 is called, otherwise we'll run in problems, because
/// libtransistor uses the key returned as an pointer
;
/// libtransistor uses the key returned as an pointer
.
std
::
vector
<
u64
>
queue_keys
;
AudioState
audio_out_state
;
...
...
@@ -169,11 +166,9 @@ void AudOutU::ListAudioOuts(Kernel::HLERequestContext& ctx) {
IPC
::
ResponseBuilder
rb
=
rp
.
MakeBuilder
(
3
,
0
,
0
);
rb
.
Push
(
RESULT_SUCCESS
);
// TODO(st4rk): we're currently returning only one audio interface
// (stringlist size)
// however, it's highly possible to have more than one interface (despite that
// libtransistor
// requires only one).
// TODO(st4rk): We're currently returning only one audio interface (stringlist size). However,
// it's highly possible to have more than one interface (despite that libtransistor requires
// only one).
rb
.
Push
<
u32
>
(
1
);
}
...
...
@@ -184,20 +179,13 @@ void AudOutU::OpenAudioOut(Kernel::HLERequestContext& ctx) {
audio_out_interface
=
std
::
make_shared
<
IAudioOut
>
();
}
auto
sessions
=
Kernel
::
ServerSession
::
CreateSessionPair
(
audio_out_interface
->
GetServiceName
());
auto
server
=
std
::
get
<
Kernel
::
SharedPtr
<
Kernel
::
ServerSession
>>
(
sessions
);
auto
client
=
std
::
get
<
Kernel
::
SharedPtr
<
Kernel
::
ClientSession
>>
(
sessions
);
audio_out_interface
->
ClientConnected
(
server
);
LOG_DEBUG
(
Service
,
"called, initialized IAudioOut -> session=%u"
,
client
->
GetObjectId
());
IPC
::
ResponseBuilder
rb
{
ctx
,
6
,
0
,
1
};
rb
.
Push
(
RESULT_SUCCESS
);
rb
.
Push
<
u32
>
(
sample_rate
);
rb
.
Push
<
u32
>
(
audio_channels
);
rb
.
Push
<
u32
>
(
static_cast
<
u32
>
(
PcmFormat
::
Int16
));
// this field is unknown
rb
.
Push
<
u32
>
(
0
);
rb
.
PushMoveObjects
(
std
::
move
(
client
));
rb
.
Push
<
u32
>
(
0
);
// This field is unknown
rb
.
PushIpcInterface
<
Audio
::
IAudioOut
>
(
audio_out_interface
);
}
AudOutU
::
AudOutU
()
:
ServiceFramework
(
"audout:u"
)
{
...
...
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