Commit dde5dce7 authored by Lioncash's avatar Lioncash
Browse files

gl_shader_manager: Amend sign differences in an assertion comparison in...

gl_shader_manager: Amend sign differences in an assertion comparison in SetShaderUniformBlockBinding()

Ensures both operands have the same sign in the comparison.

While we're at it, we can get rid of the redundant casting of ub_size to
an int. This type will always be trivial and alias a built-in type (not
doing so would break backwards compatibility at a standard level).
parent 40e63ede
Supports Markdown
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment