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Commit d6d809db authored by Lioncash's avatar Lioncash
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yuzu: Remove explicit types from locks where applicable

With C++17's deduction guides, the type doesn't need to be explicitly
specified within locking primitives anymore.
parent c4d54991
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......@@ -118,7 +118,7 @@ void SynchState::WaitForSynchronization(u64 fence) {
// Wait for the GPU to be idle (all commands to be executed)
{
MICROPROFILE_SCOPE(GPU_wait);
std::unique_lock<std::mutex> lock{synchronization_mutex};
std::unique_lock lock{synchronization_mutex};
synchronization_condition.wait(lock, [this, fence] { return signaled_fence >= fence; });
}
}
......
......@@ -109,7 +109,7 @@ struct SynchState final {
void TrySynchronize() {
if (IsSynchronized()) {
std::lock_guard<std::mutex> lock{synchronization_mutex};
std::lock_guard lock{synchronization_mutex};
synchronization_condition.notify_one();
}
}
......
......@@ -54,6 +54,6 @@ void QtErrorDisplay::ShowCustomErrorText(ResultCode error, std::string dialog_te
void QtErrorDisplay::MainWindowFinishedError() {
// Acquire the HLE mutex
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
std::lock_guard lock{HLE::g_hle_lock};
callback();
}
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