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Commit d3ad9469 authored by Markus Wick's avatar Markus Wick
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gl_rasterizer: Implement a VAO cache.

This patch caches VAO objects instead of re-emiting all pointers per draw call.
Configuring this pointers is known as a fast task, but it yields too many GL
calls. So for better performance, just bind the VAO instead of 16 pointers.
parent 527e362a
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