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texture_cache: loose TryReconstructSurface when accurate GPU is not on.
Also corrects some asserts.
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- src/video_core/engines/maxwell_dma.cpp 1 addition, 1 deletionsrc/video_core/engines/maxwell_dma.cpp
- src/video_core/texture_cache/surface_base.cpp 1 addition, 1 deletionsrc/video_core/texture_cache/surface_base.cpp
- src/video_core/texture_cache/texture_cache.h 18 additions, 2 deletionssrc/video_core/texture_cache/texture_cache.h
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