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SaveData: Implemented the SystemSaveData archive.
It will be stored in the /syssavedata folder. This archive is user by various Services and possibly games via the FS:U service.
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- src/common/common_paths.h 1 addition, 0 deletionssrc/common/common_paths.h
- src/common/file_util.cpp 2 additions, 0 deletionssrc/common/file_util.cpp
- src/common/file_util.h 1 addition, 0 deletionssrc/common/file_util.h
- src/core/CMakeLists.txt 2 additions, 0 deletionssrc/core/CMakeLists.txt
- src/core/file_sys/archive_savedata.h 1 addition, 2 deletionssrc/core/file_sys/archive_savedata.h
- src/core/file_sys/archive_systemsavedata.cpp 33 additions, 0 deletionssrc/core/file_sys/archive_systemsavedata.cpp
- src/core/file_sys/archive_systemsavedata.h 31 additions, 0 deletionssrc/core/file_sys/archive_systemsavedata.h
- src/core/hle/service/fs/archive.cpp 9 additions, 0 deletionssrc/core/hle/service/fs/archive.cpp
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