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Commit bebbdc20 authored by Lioncash's avatar Lioncash
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shader_ir: std::move Node instance where applicable

These are std::shared_ptr instances underneath the hood, which means
copying them isn't as cheap as a regular pointer. Particularly so on
weakly-ordered systems.

This avoids atomic reference count increments and decrements where they
aren't necessary for the core set of operations.
parent 60926ac1
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