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Suyu
Commits
bc0f1896
There was an error fetching the commit references. Please try again later.
Commit
bc0f1896
authored
6 years ago
by
bunnei
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gl_rasterizer_cache: Handle compressed texture sizes.
parent
4415e001
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2 changed files
src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+17
-20
17 additions, 20 deletions
src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
src/video_core/renderer_opengl/gl_rasterizer_cache.h
+48
-4
48 additions, 4 deletions
src/video_core/renderer_opengl/gl_rasterizer_cache.h
with
65 additions
and
24 deletions
src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+
17
−
20
View file @
bc0f1896
...
@@ -41,18 +41,15 @@ struct FormatTuple {
...
@@ -41,18 +41,15 @@ struct FormatTuple {
GLenum
format
;
GLenum
format
;
GLenum
type
;
GLenum
type
;
bool
compressed
;
bool
compressed
;
// How many pixels in the original texture are equivalent to one pixel in the compressed
// texture.
u32
compression_factor
;
};
};
static
constexpr
std
::
array
<
FormatTuple
,
SurfaceParams
::
MaxPixelFormat
>
tex_format_tuples
=
{{
static
constexpr
std
::
array
<
FormatTuple
,
SurfaceParams
::
MaxPixelFormat
>
tex_format_tuples
=
{{
{
GL_RGBA8
,
GL_RGBA
,
GL_UNSIGNED_INT_8_8_8_8_REV
,
false
,
1
},
// ABGR8
{
GL_RGBA8
,
GL_RGBA
,
GL_UNSIGNED_INT_8_8_8_8_REV
,
false
},
// ABGR8
{
GL_RGB
,
GL_RGB
,
GL_UNSIGNED_SHORT_5_6_5_REV
,
false
,
1
},
// B5G6R5
{
GL_RGB
,
GL_RGB
,
GL_UNSIGNED_SHORT_5_6_5_REV
,
false
},
// B5G6R5
{
GL_RGB10_A2
,
GL_RGBA
,
GL_UNSIGNED_INT_2_10_10_10_REV
,
false
,
1
},
// A2B10G10R10
{
GL_RGB10_A2
,
GL_RGBA
,
GL_UNSIGNED_INT_2_10_10_10_REV
,
false
},
// A2B10G10R10
{
GL_COMPRESSED_RGB_S3TC_DXT1_EXT
,
GL_RGB
,
GL_UNSIGNED_INT_8_8_8_8
,
true
,
16
},
// DXT1
{
GL_COMPRESSED_RGB_S3TC_DXT1_EXT
,
GL_RGB
,
GL_UNSIGNED_INT_8_8_8_8
,
true
},
// DXT1
{
GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
,
GL_RGBA
,
GL_UNSIGNED_INT_8_8_8_8
,
true
,
16
},
// DXT23
{
GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
,
GL_RGBA
,
GL_UNSIGNED_INT_8_8_8_8
,
true
},
// DXT23
{
GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
,
GL_RGBA
,
GL_UNSIGNED_INT_8_8_8_8
,
true
,
16
},
// DXT45
{
GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
,
GL_RGBA
,
GL_UNSIGNED_INT_8_8_8_8
,
true
},
// DXT45
}};
}};
static
const
FormatTuple
&
GetFormatTuple
(
PixelFormat
pixel_format
,
ComponentType
component_type
)
{
static
const
FormatTuple
&
GetFormatTuple
(
PixelFormat
pixel_format
,
ComponentType
component_type
)
{
...
@@ -476,7 +473,7 @@ void CachedSurface::LoadGLBuffer(Tegra::GPUVAddr load_start, Tegra::GPUVAddr loa
...
@@ -476,7 +473,7 @@ void CachedSurface::LoadGLBuffer(Tegra::GPUVAddr load_start, Tegra::GPUVAddr loa
return
;
return
;
if
(
gl_buffer
==
nullptr
)
{
if
(
gl_buffer
==
nullptr
)
{
gl_buffer_size
=
w
idth
*
h
eight
*
GetGLBytesPerPixel
(
pixel_format
);
gl_buffer_size
=
GetActualW
idth
()
*
GetActualH
eight
()
*
GetGLBytesPerPixel
(
pixel_format
);
gl_buffer
.
reset
(
new
u8
[
gl_buffer_size
]);
gl_buffer
.
reset
(
new
u8
[
gl_buffer_size
]);
}
}
...
@@ -491,8 +488,9 @@ void CachedSurface::LoadGLBuffer(Tegra::GPUVAddr load_start, Tegra::GPUVAddr loa
...
@@ -491,8 +488,9 @@ void CachedSurface::LoadGLBuffer(Tegra::GPUVAddr load_start, Tegra::GPUVAddr loa
std
::
memcpy
(
&
gl_buffer
[
start_offset
],
texture_src_data
+
start_offset
,
std
::
memcpy
(
&
gl_buffer
[
start_offset
],
texture_src_data
+
start_offset
,
bytes_per_pixel
*
width
*
height
);
bytes_per_pixel
*
width
*
height
);
}
else
{
}
else
{
morton_to_gl_fns
[
static_cast
<
size_t
>
(
pixel_format
)](
morton_to_gl_fns
[
static_cast
<
size_t
>
(
pixel_format
)](
GetActualWidth
(),
block_height
,
stride
,
block_height
,
height
,
&
gl_buffer
[
0
],
addr
,
load_start
,
load_end
);
GetActualHeight
(),
&
gl_buffer
[
0
],
addr
,
load_start
,
load_end
);
}
}
}
}
...
@@ -548,7 +546,8 @@ void CachedSurface::UploadGLTexture(const MathUtil::Rectangle<u32>& rect, GLuint
...
@@ -548,7 +546,8 @@ void CachedSurface::UploadGLTexture(const MathUtil::Rectangle<u32>& rect, GLuint
MICROPROFILE_SCOPE
(
OpenGL_TextureUL
);
MICROPROFILE_SCOPE
(
OpenGL_TextureUL
);
ASSERT
(
gl_buffer_size
==
width
*
height
*
GetGLBytesPerPixel
(
pixel_format
));
ASSERT
(
gl_buffer_size
==
GetActualWidth
()
*
GetActualHeight
()
*
GetGLBytesPerPixel
(
pixel_format
));
// Load data from memory to the surface
// Load data from memory to the surface
GLint
x0
=
static_cast
<
GLint
>
(
rect
.
left
);
GLint
x0
=
static_cast
<
GLint
>
(
rect
.
left
);
...
@@ -583,11 +582,9 @@ void CachedSurface::UploadGLTexture(const MathUtil::Rectangle<u32>& rect, GLuint
...
@@ -583,11 +582,9 @@ void CachedSurface::UploadGLTexture(const MathUtil::Rectangle<u32>& rect, GLuint
glActiveTexture
(
GL_TEXTURE0
);
glActiveTexture
(
GL_TEXTURE0
);
if
(
tuple
.
compressed
)
{
if
(
tuple
.
compressed
)
{
glCompressedTexImage2D
(
GL_TEXTURE_2D
,
0
,
tuple
.
internal_format
,
glCompressedTexImage2D
(
GL_TEXTURE_2D
,
0
,
tuple
.
internal_format
,
static_cast
<
GLsizei
>
(
rect
.
GetWidth
()),
static_cast
<
GLsizei
>
(
rect
.
GetWidth
()
*
GetCompresssionFactor
()),
static_cast
<
GLsizei
>
(
rect
.
GetHeight
()),
0
,
static_cast
<
GLsizei
>
(
rect
.
GetHeight
()
*
GetCompresssionFactor
()),
0
,
rect
.
GetWidth
()
*
rect
.
GetHeight
()
*
size
,
&
gl_buffer
[
buffer_offset
]);
GetGLBytesPerPixel
(
pixel_format
)
/
tuple
.
compression_factor
,
&
gl_buffer
[
buffer_offset
]);
}
else
{
}
else
{
glTexSubImage2D
(
GL_TEXTURE_2D
,
0
,
x0
,
y0
,
static_cast
<
GLsizei
>
(
rect
.
GetWidth
()),
glTexSubImage2D
(
GL_TEXTURE_2D
,
0
,
x0
,
y0
,
static_cast
<
GLsizei
>
(
rect
.
GetWidth
()),
static_cast
<
GLsizei
>
(
rect
.
GetHeight
()),
tuple
.
format
,
tuple
.
type
,
static_cast
<
GLsizei
>
(
rect
.
GetHeight
()),
tuple
.
format
,
tuple
.
type
,
...
@@ -1041,10 +1038,10 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextu
...
@@ -1041,10 +1038,10 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextu
SurfaceParams
params
;
SurfaceParams
params
;
params
.
addr
=
config
.
tic
.
Address
();
params
.
addr
=
config
.
tic
.
Address
();
params
.
width
=
config
.
tic
.
Width
();
params
.
height
=
config
.
tic
.
Height
();
params
.
is_tiled
=
config
.
tic
.
IsTiled
();
params
.
is_tiled
=
config
.
tic
.
IsTiled
();
params
.
pixel_format
=
SurfaceParams
::
PixelFormatFromTextureFormat
(
config
.
tic
.
format
);
params
.
pixel_format
=
SurfaceParams
::
PixelFormatFromTextureFormat
(
config
.
tic
.
format
);
params
.
width
=
config
.
tic
.
Width
()
/
params
.
GetCompresssionFactor
();
params
.
height
=
config
.
tic
.
Height
()
/
params
.
GetCompresssionFactor
();
// TODO(Subv): Different types per component are not supported.
// TODO(Subv): Different types per component are not supported.
ASSERT
(
config
.
tic
.
r_type
.
Value
()
==
config
.
tic
.
g_type
.
Value
()
&&
ASSERT
(
config
.
tic
.
r_type
.
Value
()
==
config
.
tic
.
g_type
.
Value
()
&&
...
...
This diff is collapsed.
Click to expand it.
src/video_core/renderer_opengl/gl_rasterizer_cache.h
+
48
−
4
View file @
bc0f1896
...
@@ -84,23 +84,49 @@ struct SurfaceParams {
...
@@ -84,23 +84,49 @@ struct SurfaceParams {
Invalid
=
4
,
Invalid
=
4
,
};
};
static
constexpr
unsigned
int
GetFormatBpp
(
PixelFormat
format
)
{
/**
* Gets the compression factor for the specified PixelFormat. This applies to just the
* "compressed width" and "compressed height", not the overall compression factor of a
* compressed image. This is used for maintaining proper surface sizes for compressed texture
* formats.
*/
static
constexpr
u32
GetCompresssionFactor
(
PixelFormat
format
)
{
if
(
format
==
PixelFormat
::
Invalid
)
if
(
format
==
PixelFormat
::
Invalid
)
return
0
;
return
0
;
constexpr
std
::
array
<
unsigned
int
,
MaxPixelFormat
>
bpp_table
=
{
constexpr
std
::
array
<
u32
,
MaxPixelFormat
>
compression_factor_table
=
{{
1
,
// ABGR8
1
,
// B5G6R5
1
,
// A2B10G10R10
4
,
// DXT1
4
,
// DXT23
4
,
// DXT45
}};
ASSERT
(
static_cast
<
size_t
>
(
format
)
<
compression_factor_table
.
size
());
return
compression_factor_table
[
static_cast
<
size_t
>
(
format
)];
}
u32
GetCompresssionFactor
()
const
{
return
GetCompresssionFactor
(
pixel_format
);
}
static
constexpr
u32
GetFormatBpp
(
PixelFormat
format
)
{
if
(
format
==
PixelFormat
::
Invalid
)
return
0
;
constexpr
std
::
array
<
u32
,
MaxPixelFormat
>
bpp_table
=
{{
32
,
// ABGR8
32
,
// ABGR8
16
,
// B5G6R5
16
,
// B5G6R5
32
,
// A2B10G10R10
32
,
// A2B10G10R10
64
,
// DXT1
64
,
// DXT1
128
,
// DXT23
128
,
// DXT23
128
,
// DXT45
128
,
// DXT45
};
}
};
ASSERT
(
static_cast
<
size_t
>
(
format
)
<
bpp_table
.
size
());
ASSERT
(
static_cast
<
size_t
>
(
format
)
<
bpp_table
.
size
());
return
bpp_table
[
static_cast
<
size_t
>
(
format
)];
return
bpp_table
[
static_cast
<
size_t
>
(
format
)];
}
}
u
nsigned
int
GetFormatBpp
()
const
{
u
32
GetFormatBpp
()
const
{
return
GetFormatBpp
(
pixel_format
);
return
GetFormatBpp
(
pixel_format
);
}
}
...
@@ -255,6 +281,24 @@ struct SurfaceParams {
...
@@ -255,6 +281,24 @@ struct SurfaceParams {
// Returns the region of the biggest valid rectange within interval
// Returns the region of the biggest valid rectange within interval
SurfaceInterval
GetCopyableInterval
(
const
Surface
&
src_surface
)
const
;
SurfaceInterval
GetCopyableInterval
(
const
Surface
&
src_surface
)
const
;
/**
* Gets the actual width (in pixels) of the surface. This is provided because `width` is used
* for tracking the surface region in memory, which may be compressed for certain formats. In
* this scenario, `width` is actually the compressed width.
*/
u32
GetActualWidth
()
const
{
return
width
*
GetCompresssionFactor
();
}
/**
* Gets the actual height (in pixels) of the surface. This is provided because `height` is used
* for tracking the surface region in memory, which may be compressed for certain formats. In
* this scenario, `height` is actually the compressed height.
*/
u32
GetActualHeight
()
const
{
return
height
*
GetCompresssionFactor
();
}
u32
GetScaledWidth
()
const
{
u32
GetScaledWidth
()
const
{
return
width
*
res_scale
;
return
width
*
res_scale
;
}
}
...
...
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