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pica: Implement decoding of basic fragment lighting components.
- Diffuse - Distance attenuation - float16/float20 types - Vertex Shader 'view' output
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- src/video_core/clipper.cpp 2 additions, 0 deletionssrc/video_core/clipper.cpp
- src/video_core/pica.h 53 additions, 10 deletionssrc/video_core/pica.h
- src/video_core/pica_types.h 56 additions, 0 deletionssrc/video_core/pica_types.h
- src/video_core/shader/shader.cpp 4 additions, 2 deletionssrc/video_core/shader/shader.cpp
- src/video_core/shader/shader.h 5 additions, 3 deletionssrc/video_core/shader/shader.h
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