Unverified Commit a7d6bd1e authored by ReinUsesLisp's avatar ReinUsesLisp
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shader/conversion: Implement byte selector in I2F

I2F's byte selector is used to choose what bytes to convert to float.
e.g. if the input is 0xaabbccdd and the selector is ".B3" it will
convert 0xaa. The default (when it's not shown in nvdisasm) is ".B0", in
that example the default would convert 0xdd to float.
parent 8825b88a
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