Commit 97fb6179 authored by ReinUsesLisp's avatar ReinUsesLisp
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gl_rasterizer_cache: Texture view if shader samples array but OGL is not

When a shader samples a texture array but that texture in OpenGL is
created without layers, use a texture view to increase the texture
hierarchy. For example, instead of binding a GL_TEXTURE_2D bind a
GL_TEXTURE_2D_ARRAY view.
parent 9a22a94a
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