Unverified Commit 894ad74b authored by ReinUsesLisp's avatar ReinUsesLisp
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gl_shader_cache: Hack shared memory size

The current shared memory size seems to be smaller than what the game
actually uses. This makes Nvidia's driver consistently blow up; in the
case of FE3H it made it explode on Qt's SwapBuffers while SDL2 worked
just fine. For now keep this hack since it's still progress over the
previous hardcoded shared memory size.
parent e35b9597
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