Commit 877a978a authored by ReinUsesLisp's avatar ReinUsesLisp
Browse files

gl_rasterizer: Workaround Intel VAO DSA bug

There is a bug on Intel's blob driver where it fails to properly build a
vertex array object if it's not bound even after creating it with
glCreateVertexArrays. This workaround binds it after creating it to
bypass the issue.
parent 5933b3ea
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