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Dynamically decide handheld variant based on supported npad id priority
Kirby input still doesn't work, should fix a lot of other games
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- src/core/hle/service/hid/controllers/npad.cpp 55 additions, 16 deletionssrc/core/hle/service/hid/controllers/npad.cpp
- src/core/hle/service/hid/controllers/npad.h 3 additions, 3 deletionssrc/core/hle/service/hid/controllers/npad.h
- src/core/hle/service/hid/hid.cpp 4 additions, 0 deletionssrc/core/hle/service/hid/hid.cpp
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