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Commit 7d88fc83 authored by Lioncash's avatar Lioncash
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gl_shader_manager: Remove reliance on global accessor within MaxwellUniformData::SetFromRegs()

We can just pass in the Maxwell3D instance instead of going through the
system class to get at it.

This also lets us simplify the interface a little bit. Since we pass in
the Maxwell3D context now, we only really need to pass the shader stage
index value in.
parent d68716ef
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