Skip to content
Snippets Groups Projects
Unverified Commit 6ee8b15a authored by bunnei's avatar bunnei Committed by GitHub
Browse files

Merge pull request #1119 from lioncash/uninit

game_list: Avoid uninitialized variables when retrieving program ID
parents 51ddb130 ffd60ee4
No related branches found
No related tags found
No related merge requests found
...@@ -438,7 +438,7 @@ void GameListWorker::AddInstalledTitlesToGameList() { ...@@ -438,7 +438,7 @@ void GameListWorker::AddInstalledTitlesToGameList() {
std::vector<u8> icon; std::vector<u8> icon;
std::string name; std::string name;
u64 program_id; u64 program_id = 0;
loader->ReadProgramId(program_id); loader->ReadProgramId(program_id);
const auto& control = const auto& control =
...@@ -509,7 +509,7 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign ...@@ -509,7 +509,7 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
std::vector<u8> icon; std::vector<u8> icon;
const auto res1 = loader->ReadIcon(icon); const auto res1 = loader->ReadIcon(icon);
u64 program_id; u64 program_id = 0;
const auto res2 = loader->ReadProgramId(program_id); const auto res2 = loader->ReadProgramId(program_id);
std::string name = " "; std::string name = " ";
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment