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Add memory Layout to Render Targets and Depth Buffers
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- src/video_core/engines/maxwell_3d.h 14 additions, 2 deletionssrc/video_core/engines/maxwell_3d.h
- src/video_core/renderer_opengl/gl_rasterizer_cache.cpp 15 additions, 15 deletionssrc/video_core/renderer_opengl/gl_rasterizer_cache.cpp
- src/video_core/renderer_opengl/gl_rasterizer_cache.h 4 additions, 4 deletionssrc/video_core/renderer_opengl/gl_rasterizer_cache.h
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