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yuzu: Move GameListWorker to its own source files
This has gotten sufficiently large enough to warrant moving it to its own source files. Especially given it dumps the file_sys headers around code that doesn't use it for the most part. This'll also make it easier to introduce a type alias for the compatibility list, so a large unordered_map type declaration doesn't need to be specified all the time (we don't want to propagate the game_list_p.h include via the main game_list.h header).
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- src/yuzu/CMakeLists.txt 2 additions, 0 deletionssrc/yuzu/CMakeLists.txt
- src/yuzu/game_list.cpp 1 addition, 220 deletionssrc/yuzu/game_list.cpp
- src/yuzu/game_list_p.h 10 additions, 66 deletionssrc/yuzu/game_list_p.h
- src/yuzu/game_list_worker.cpp 239 additions, 0 deletionssrc/yuzu/game_list_worker.cpp
- src/yuzu/game_list_worker.h 72 additions, 0 deletionssrc/yuzu/game_list_worker.h
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