Commit 477d616f authored by ReinUsesLisp's avatar ReinUsesLisp
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shader_ir: Unify constant buffer offset values

Constant buffer values on the shader IR were using different offsets if
the access direct or indirect. cbuf34 has a non-multiplied offset while
cbuf36 does. On shader decoding this commit multiplies it by four on
cbuf34 queries.
parent 3c3d9afd
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