There was an error fetching the commit references. Please try again later.
GPU: Implemented more depth buffer formats.
This fixes the horizontal lines in Picross E, Cubic Ninja, Cave Story 3D and possibly others
Showing
- src/core/hw/gpu.cpp 2 additions, 2 deletionssrc/core/hw/gpu.cpp
- src/core/hw/gpu.h 3 additions, 3 deletionssrc/core/hw/gpu.h
- src/video_core/color.h 57 additions, 0 deletionssrc/video_core/color.h
- src/video_core/pica.h 7 additions, 0 deletionssrc/video_core/pica.h
- src/video_core/rasterizer.cpp 51 additions, 9 deletionssrc/video_core/rasterizer.cpp
Please register or sign in to comment