Commit 3ec795d9 authored by ReinUsesLisp's avatar ReinUsesLisp
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gl_shader_decompiler: Move position varying declaration back to gl_shader_gen

The intention of declaring them in gl_shader_decompiler was to be able
to use blocks to implement geometry shaders. But that wasn't needed in
the end and it caused issues when both vertex stages were being used,
resulting in a redeclaration of "position".
parent b1f8bff7
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