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video_core; Get rid of global g_toggle_framelimit_enabled variable
Instead, we make a struct for renderer settings and allow the renderer to update all of these settings, getting rid of the need for global-scoped variables. This also uncovered a few indirect inclusions for certain headers, which this commit also fixes.
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- src/core/hle/service/nvflinger/buffer_queue.h 1 addition, 0 deletionssrc/core/hle/service/nvflinger/buffer_queue.h
- src/core/settings.cpp 1 addition, 5 deletionssrc/core/settings.cpp
- src/video_core/gpu.cpp 10 additions, 0 deletionssrc/video_core/gpu.cpp
- src/video_core/gpu.h 1 addition, 9 deletionssrc/video_core/gpu.h
- src/video_core/renderer_base.cpp 15 additions, 4 deletionssrc/video_core/renderer_base.cpp
- src/video_core/renderer_base.h 16 additions, 5 deletionssrc/video_core/renderer_base.h
- src/video_core/video_core.cpp 0 additions, 2 deletionssrc/video_core/video_core.cpp
- src/video_core/video_core.h 0 additions, 5 deletionssrc/video_core/video_core.h
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