Commit 1f24a4e5 authored by lat9nq's avatar lat9nq
Browse files

emu_window: Create a way to Cancel the exit of a Scoped

If a GraphicsContext is destroyed before its Scoped is destroyed, this
causes a crash as the Scoped tries to call a method in the destroyed
context on exit.

Add a way to Cancel the call when we know that calling the
GraphicsContext will not work.
parent 381f1dd2
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