Commit 1d2ba3cc authored by Fernando Sahmkow's avatar Fernando Sahmkow
Browse files

Gl_Rasterizer: Skip Tesselation Control and Eval stages as they are un implemented.

This commit ensures the OGL backend does not execute tesselation shader 
stages as they are currently unimplemented.
parent 1a66cde1
Supports Markdown
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment