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Implement multi-target viewports and blending
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- src/video_core/engines/maxwell_3d.cpp 16 additions, 0 deletionssrc/video_core/engines/maxwell_3d.cpp
- src/video_core/engines/maxwell_3d.h 12 additions, 2 deletionssrc/video_core/engines/maxwell_3d.h
- src/video_core/renderer_opengl/gl_rasterizer.cpp 56 additions, 39 deletionssrc/video_core/renderer_opengl/gl_rasterizer.cpp
- src/video_core/renderer_opengl/gl_rasterizer.h 1 addition, 4 deletionssrc/video_core/renderer_opengl/gl_rasterizer.h
- src/video_core/renderer_opengl/gl_state.cpp 143 additions, 62 deletionssrc/video_core/renderer_opengl/gl_state.cpp
- src/video_core/renderer_opengl/gl_state.h 31 additions, 21 deletionssrc/video_core/renderer_opengl/gl_state.h
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