Commit 11642fd3 authored by Yuri Kunde Schlesner's avatar Yuri Kunde Schlesner Committed by Tony Wasserka
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Rework OpenGL renderer.

The OpenGL renderer has been revised, with the following changes:
 - Initialization and rendering have been refactored to reduce the number of
   redundant objects used.
 - Framebuffer rotation is now done directly, using texture mapping.
 - Vertex coordinates are now given in pixels, and the projection matrix
   isn't hardcoded anymore.
parent fec7f6b0
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