Skip to content
Commit 11642fd3 authored by Yuri Kunde Schlesner's avatar Yuri Kunde Schlesner Committed by Tony Wasserka
Browse files

Rework OpenGL renderer.

The OpenGL renderer has been revised, with the following changes:
 - Initialization and rendering have been refactored to reduce the number of
   redundant objects used.
 - Framebuffer rotation is now done directly, using texture mapping.
 - Vertex coordinates are now given in pixels, and the projection matrix
   isn't hardcoded anymore.
parent fec7f6b0
Loading
Loading
Loading
Loading
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment