Skip to content
Commit 0eaf7e1d authored by ReinUsesLisp's avatar ReinUsesLisp
Browse files

gl_shader_util: Use std::string_view instead of star pointer

This allows us passing any type of string and hinting the length of the
string to the OpenGL driver.
parent 9619964e
Loading
Loading
Loading
Loading
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment