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Commit 0d2ba2ca authored by Zach Hilman's avatar Zach Hilman
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applets: Correct usage of SignalStateChanged event

This was causing some games (most notably Pokemon Quest) to softlock due to an event being fired when not supposed to. This also removes a hack wherein we were firing the state changed event when the game retrieves it, which is incorrect.
parent f761e3ef
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