Commit 0797657b authored by Lioncash's avatar Lioncash
Browse files

gl_shader_decompiler: Remove redundant Subroutine construction in AddSubroutine()

We don't need to toss away the Subroutine instance after the find() call
and reconstruct another instance with the same data right after it.
Particularly give Subroutine contains a std::set.
parent 258a5cee
Supports Markdown
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment