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  • Lioncash's avatar
    lm: Handle threads and modules within the logger · e0b0f4ee
    Lioncash authored
    The thread field serves to indicate which thread a log is related to and
    provides the length of the thread's name, so we can print that out,
    ditto for modules.
    
    Now we can know what threads are potentially spawning off logging
    messages (for example Lydie & Suelle bounces between MainThread and
    LoadingThread when initializing the game).
    e0b0f4ee
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