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    set: Fixed GetAvailableLanguageCodes() to follow the max_entries · d26a46fe
    tech4me authored
    Rightnow, in games use GetAvailableLanguageCodes(), there is a WriteBuffer() with size larger than the buffer_size. (Core Critical core\hle\kernel\hle_ipc.cpp:WriteBuffer:296: size (0000000000000088) is greater than buffer_size (0000000000000078))
    
    0x88 = 17(languages) * 8
    0x78 = 15(languages) * 8
    
    GetAvailableLanguageCodes() can only support 15 languages.
    After firmware 4.0.0 there are 17 supported language instead of 15, to enable this GetAvailableLanguageCodes2() need to be used.
    So GetAvailableLanguageCodes() will be caped at 15 languages.
    Reference:
    http://switchbrew.org/index.php/Settings_services
    d26a46fe
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