- Jun 03, 2018
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bunnei authored
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- May 31, 2018
- May 30, 2018
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bunnei authored
Shaders: Implemented reading the gl_InstanceID and gl_VertexID variables in the vertex shader.
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greggameplayer authored
* add some CommandType * add some hid FunctionInfo * add some other HID FunctionInfo * delete non useful comments
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Subv authored
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Subv authored
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Sebastian Valle authored
Several GPU fixes to boot Sonic Mania
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bunnei authored
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bunnei authored
GPU: Implemented the R8 texture format (0x1D)
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bunnei authored
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Subv authored
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bunnei authored
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bunnei authored
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bunnei authored
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- May 29, 2018
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bunnei authored
Service/BCAT: add module and services
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- May 28, 2018
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greggameplayer authored
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mailwl authored
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- May 27, 2018
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bunnei authored
gl_shader_decompiler: Implement GetPredicateComparison GreaterEqual.
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bunnei authored
GPU: Implemented the A1B5G5R5 texture format (0x14)
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bunnei authored
NvOsGetConfigU32 should return null instead of 0 for default output value
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bunnei authored
am: Stub IApplicationFunctions GetDisplayVersion.
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Sebastian Valle authored
shader_bytecode: Implement other variants of FMNMX.
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Subv authored
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David Marcec authored
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- May 26, 2018
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bunnei authored
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bunnei authored
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bunnei authored
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greggameplayer authored
* add some InfoType * correct OpenApplicationProxy cmd number * add IDisplayController functions * fix clang-format * add more system languages
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bunnei authored
Stub NVGPU_IOCTL_CHANNEL_SET_TIMEOUT
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David authored
* GetAudioRendererWorkBufferSize impl Impl of GetAudioRendererWorkBufferSize based on RE, if this can be cleaned up, please contribute! * Naming conventions * Removed unneeded placeholder * lioncache changes * fixed const * switched to Common::AlignUp
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bunnei authored
Shader: Implemented compound predicates in the fset and fsetp instructions
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bunnei authored
GPU: Allow command lists to rebind a channel to another engine in the middle of the command list.
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- May 24, 2018