- Dec 06, 2016
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emmauss authored
* implement frame limiter * fixes
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Yuri Kunde Schlesner authored
Print shaders in case of error
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- Dec 05, 2016
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Jannik Vogel authored
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Jannik Vogel authored
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Jannik Vogel authored
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Yuri Kunde Schlesner authored
Disable Microprofile on Mingw builds
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Yuri Kunde Schlesner authored
Dynarmic: Update dynarmic to version 54d051977f7a6af9c7596ba6a4e6eb467bd1e0bc
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Subv authored
54d051977f7a6af9c7596ba6a4e6eb467bd1e0bc dynarmic log: 54d0519 emit_x64: Use movdqa instead of movaps in EmitPackedSubU8 52e1445 Implement USUB8:33 2016 +0000 5c1aab1 Implement CLZ 1a1646d Implement UADD8 7cad694 IR: Implement new pseudo-operation GetGEFromOp 370f654 fuzz_arm: Add tests for parallel add/subtract (modulo) 25f21b5 emit_x64: Inline nzcv computation into EmitFPCompare32 and EmitFPCompare64 52fdec5 CMakeLists: Add support for LLVM on Windows cede5e4 emit_x64: Use xorps/xorpd when argument to TransferToFP32/TransferToFP64 is an immediate zero e166965 Implement VCMP2:33 2016 +0000 f2fe376 Support 64-bit immediates ff00b8c Document register allocator and return stack buffer optimization 95f34c6 reg_alloc: Remove unnecessary breaks after returns (#54) dc9707e externals: Update xbyak to 5.32 de1f831 microinstruction: Make use_count private (#53) 3621a92 reg_alloc: Register allocator related constraints belong with the rest of the register allocator
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James authored
This fixes a crash when starting games
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- Dec 04, 2016
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Yuri Kunde Schlesner authored
OpenGL: Fix DisplayTransfer accel when input width != output width
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Yuri Kunde Schlesner authored
This function doesn't need to do anything for HLE and some games call it quite often, spamming up the logs.
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Yuri Kunde Schlesner authored
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Yuri Kunde Schlesner authored
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Yuri Kunde Schlesner authored
Fixes #2246, #2261
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Yuri Kunde Schlesner authored
shader_jit: Fix non-SSE4.1 path where FLR would not truncate
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Jannik Vogel authored
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Yuri Kunde Schlesner authored
Travis: Use a stable version of clang-format
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- Dec 03, 2016
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Yuri Kunde Schlesner authored
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Yuri Kunde Schlesner authored
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Yuri Kunde Schlesner authored
shader_jit: Load LOOPCOUNT_REG and LOOPINC 4 bit left-shifted
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- Dec 02, 2016
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Jannik Vogel authored
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- Dec 01, 2016
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Mat M authored
Remove unused version.h in citra_qt
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Jannik Vogel authored
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- Nov 30, 2016
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Yuri Kunde Schlesner authored
Move WINVER definition to cmake and a bit of cleanup
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Sebastian Valle authored
dynarmic: Fix ABI violation
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MerryMage authored
Caused by not saving/restoring the x64 r15 register on entry/exit from JITted code. Closes #2224.
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wwylele authored
ClangFormat: Fixed the clang-format errors
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freiro authored
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freiro authored
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Subv authored
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Sebastian Valle authored
Set client SDK version to Service APIs
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mailwl authored
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bunnei authored
Build: Fixed a few warnings.
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James Rowe authored
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- Nov 29, 2016
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Subv authored
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- Nov 28, 2016
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Yuri Kunde Schlesner authored
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
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Yuri Kunde Schlesner authored
Remove the broken frame_skip option
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- Nov 27, 2016
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Sebastian Valle authored
Correct FS error codes & add path boundary checks
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Subv authored
3dsx and elf files default to system mode 2 (96MB allocated to the application). This allows Home Menu to boot without modifications. Closes #1849
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Yuri Kunde Schlesner authored
Rasterizer/Memfill: Set the correct stencil write mask when clearing the stencil buffer.
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