- 21 Feb, 2016 1 commit
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Dwayne Slater authored
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- 05 Feb, 2016 3 commits
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bunnei authored
hwrasterizer: Use proper cached framebuffer addr/size
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Yuri Kunde Schlesner authored
backend: defaulted move constructor/assignment
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Lioncash authored
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- 03 Feb, 2016 4 commits
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tfarley authored
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bunnei authored
services: minor changes
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Mathew Maidment authored
OpenGL: Downgrade GL_DEBUG_SEVERITY_NOTIFICATION to Debug logging level
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Yuri Kunde Schlesner authored
The nVidia driver is *extremely* spammy on this category, sending a message on every buffer or texture upload, slowing down the emulator and making the log useless.
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- 02 Feb, 2016 2 commits
- 31 Jan, 2016 1 commit
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bunnei authored
Memory: Implemented MMIO
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- 30 Jan, 2016 1 commit
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MerryMage authored
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- 28 Jan, 2016 2 commits
- 27 Jan, 2016 1 commit
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bunnei authored
Shader JIT: Fix off-by-one error when compiling JMPs
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- 26 Jan, 2016 1 commit
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bunnei authored
Shader: Implement "invert condition" feature of IFU instruction
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- 25 Jan, 2016 9 commits
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bunnei authored
Debugger: Use 3dbrew names for GPU registers
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Yuri Kunde Schlesner authored
elf: Don't cast away const
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Lioncash authored
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Yuri Kunde Schlesner authored
key_map: Use std::tie for comparisons
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Lioncash authored
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Yuri Kunde Schlesner authored
archive_backend: Remove unnecessary const from return types
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Lioncash authored
This doesn't return by reference so const isn't really necessary
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Yuri Kunde Schlesner authored
This list was imported from the 3dbrew wiki page and is pretty much complete.
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Yuri Kunde Schlesner authored
If the bit 0 of the JMPU instruction is set, then the jump condition will be inverted. That is, a jump will happen when the boolean is false instead of when it is true.
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- 24 Jan, 2016 1 commit
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Yuri Kunde Schlesner authored
There was a mistake in the JMP code which meant that one instruction at the destination would be skipped when the jump was taken. This commit also changes the meaning of the culprit parameter to make it less confusing and avoid similar mistakes in the future.
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- 21 Jan, 2016 2 commits
- 19 Jan, 2016 2 commits
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Mathew Maidment authored
DisassembleMemHalf: actually use width in determining opcode name
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rob turner authored
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- 17 Jan, 2016 2 commits
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Mathew Maidment authored
command_processor: Get rid of variable shadowing
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Lioncash authored
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- 16 Jan, 2016 2 commits
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Yuri Kunde Schlesner authored
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Yuri Kunde Schlesner authored
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- 15 Jan, 2016 1 commit
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bunnei authored
HLE/SVC: Implement UnmapMemoryBlock.
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- 14 Jan, 2016 1 commit
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Subv authored
This implementation will need to be (almost completely) changed when we implement multiprocess support.
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- 13 Jan, 2016 1 commit
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bunnei authored
Add optional GL_KHR_debug support
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- 07 Jan, 2016 1 commit
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archshift authored
Not much thought went into that one...
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- 05 Jan, 2016 1 commit
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bunnei authored
HLE/Sockets: Fixed the buffer offset in recvfrom.
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- 04 Jan, 2016 1 commit
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archshift authored
Update appveyor.yml to use VS2015 CMake generator
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