- Sep 04, 2019
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ReinUsesLisp authored
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David authored
CI Fix (Azure/Testing) - apt update before upgrade. Use apt-get.
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Flame Sage authored
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Flame Sage authored
Identified a bug in the script which uses the azure image when attempting to upgrade python3-pip. Package index was out of date because apt-get update was not ran before attempting the upgrade.
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David authored
mii: Handle logging of unknown database source
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bunnei authored
renderer_opengl: Implement RGB565 framebuffer format
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bunnei authored
shader_ir/conversion: Implement F2I and F2F F16 selector
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bunnei authored
float_set_predicate: Add missing negation bit for the second operand
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bunnei authored
maxwell_3d: Fix macro binding cursor
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bunnei authored
Port citra-emu/citra#4914: "Fix to Windows sleep issues"
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bunnei authored
configuration/config: Add missing screenshot path read
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fearlessTobi authored
I missed this in my original PR (https://github.com/yuzu-emu/yuzu/pull/1886).
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- Sep 03, 2019
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fearlessTobi authored
Co-Authored-By:
Vitor K <vitor-k@users.noreply.github.com>
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- Sep 01, 2019
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bunnei authored
MaxwellDMA: Fixes, corrections and relaxations.
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ReinUsesLisp authored
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- Aug 30, 2019
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Rodrigo Locatti authored
* texture_cache/surface_params: Remove unused local variable * rasterizer_interface: Add missing documentation commentary * maxwell_dma: Remove unused rasterizer reference * video_core/gpu: Sort member declaration order to silent -Wreorder warning * fermi_2d: Remove unused MemoryManager reference * video_core: Silent unused variable warnings * buffer_cache: Silent -Wreorder warnings * kepler_memory: Remove unused MemoryManager reference * gl_texture_cache: Add missing override * buffer_cache: Add missing include * shader/decode: Remove unused variables
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- Aug 29, 2019
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Fernando Sahmkow authored
gl_buffer_cache: Add missing include
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ReinUsesLisp authored
RasterizerInterface was considered an incomplete object by clang.
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bunnei authored
gl_texture_cache: Miscellaneous texture buffer fixes
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James Rowe authored
This reverts commit ca4ca8a6.
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Ethan authored
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bunnei authored
Implement a New LLE Buffer Cache
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bunnei authored
shader/decode: Implement S2R Tic
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bunnei authored
shader_ir: Implement VOTE on Nvidia drivers
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- Aug 28, 2019
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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- Aug 21, 2019
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ReinUsesLisp authored
Implement VOTE using Nvidia's intrinsics. Documentation about these can be found here https://developer.nvidia.com/reading-between-threads-shader-intrinsics Instead of using portable ARB instructions I opted to use Nvidia intrinsics because these are the closest we have to how Tegra X1 hardware renders. To stub VOTE on non-Nvidia drivers (including nouveau) this commit simulates a GPU with a warp size of one, returning what is meaningful for the instruction being emulated: * anyThreadNV(value) -> value * allThreadsNV(value) -> value * allThreadsEqualNV(value) -> true ballotARB, also known as "uint64_t(activeThreadsNV())", emits VOTE.ANY Rd, PT, PT; on nouveau's compiler. This doesn't match exactly to Nvidia's code VOTE.ALL Rd, PT, PT; Which is emulated with activeThreadsNV() by this commit. In theory this shouldn't really matter since .ANY, .ALL and .EQ affect the predicates (set to PT on those cases) and not the registers.
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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bunnei authored
VM_Manager: Align allocated host physical memory to 256bytes
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bunnei authored
GPU: Flush commands on every dma pusher step.
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bunnei authored
half_set_predicate: Fix HSETP2_C constant buffer offset
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bunnei authored
Shader_Ir: Implement F16 Variants of F2F, F2I, I2F.
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bunnei authored
yuzu-tester/yuzu: Remove unused variable
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