From cfac942e633d20793c75389bad6f0180d85bc1e1 Mon Sep 17 00:00:00 2001
From: Lioncash <mathew1800@gmail.com>
Date: Mon, 3 Jun 2019 16:42:17 -0400
Subject: [PATCH] input_common/sdl/sdl_impl: Move documentation comments to
 header where applicable

Places the documentation comments with the rest of SDLState's member
function documentation.
---
 src/input_common/sdl/sdl_impl.cpp | 7 -------
 src/input_common/sdl/sdl_impl.h   | 6 ++++++
 2 files changed, 6 insertions(+), 7 deletions(-)

diff --git a/src/input_common/sdl/sdl_impl.cpp b/src/input_common/sdl/sdl_impl.cpp
index e03f9b7126..90615dc580 100644
--- a/src/input_common/sdl/sdl_impl.cpp
+++ b/src/input_common/sdl/sdl_impl.cpp
@@ -131,9 +131,6 @@ private:
     mutable std::mutex mutex;
 };
 
-/**
- * Get the nth joystick with the corresponding GUID
- */
 std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickByGUID(const std::string& guid, int port) {
     std::lock_guard lock{joystick_map_mutex};
     const auto it = joystick_map.find(guid);
@@ -149,10 +146,6 @@ std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickByGUID(const std::string& g
     return joystick_map[guid].emplace_back(std::move(joystick));
 }
 
-/**
- * Check how many identical joysticks (by guid) were connected before the one with sdl_id and so tie
- * it to a SDLJoystick with the same guid and that port
- */
 std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickBySDLID(SDL_JoystickID sdl_id) {
     auto sdl_joystick = SDL_JoystickFromInstanceID(sdl_id);
     const std::string guid = GetGUID(sdl_joystick);
diff --git a/src/input_common/sdl/sdl_impl.h b/src/input_common/sdl/sdl_impl.h
index fadcf3139e..606a32c5b4 100644
--- a/src/input_common/sdl/sdl_impl.h
+++ b/src/input_common/sdl/sdl_impl.h
@@ -34,7 +34,13 @@ public:
     /// Handle SDL_Events for joysticks from SDL_PollEvent
     void HandleGameControllerEvent(const SDL_Event& event);
 
+    /// Get the nth joystick with the corresponding GUID
     std::shared_ptr<SDLJoystick> GetSDLJoystickBySDLID(SDL_JoystickID sdl_id);
+
+    /**
+     * Check how many identical joysticks (by guid) were connected before the one with sdl_id and so
+     * tie it to a SDLJoystick with the same guid and that port
+     */
     std::shared_ptr<SDLJoystick> GetSDLJoystickByGUID(const std::string& guid, int port);
 
     /// Get all DevicePoller that use the SDL backend for a specific device type
-- 
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