diff --git a/src/input_common/sdl/sdl_impl.cpp b/src/input_common/sdl/sdl_impl.cpp index e03f9b7126a6121587a3e0d4fb86be65204e653f..90615dc5800115e3f9c18712a41ded3865e4f5b0 100644 --- a/src/input_common/sdl/sdl_impl.cpp +++ b/src/input_common/sdl/sdl_impl.cpp @@ -131,9 +131,6 @@ private: mutable std::mutex mutex; }; -/** - * Get the nth joystick with the corresponding GUID - */ std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickByGUID(const std::string& guid, int port) { std::lock_guard lock{joystick_map_mutex}; const auto it = joystick_map.find(guid); @@ -149,10 +146,6 @@ std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickByGUID(const std::string& g return joystick_map[guid].emplace_back(std::move(joystick)); } -/** - * Check how many identical joysticks (by guid) were connected before the one with sdl_id and so tie - * it to a SDLJoystick with the same guid and that port - */ std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickBySDLID(SDL_JoystickID sdl_id) { auto sdl_joystick = SDL_JoystickFromInstanceID(sdl_id); const std::string guid = GetGUID(sdl_joystick); diff --git a/src/input_common/sdl/sdl_impl.h b/src/input_common/sdl/sdl_impl.h index fadcf3139e5cc2ef17b0834003098e2e49fe7ed1..606a32c5b4d0e749d367b0eb6dc90d56dafb11e8 100644 --- a/src/input_common/sdl/sdl_impl.h +++ b/src/input_common/sdl/sdl_impl.h @@ -34,7 +34,13 @@ public: /// Handle SDL_Events for joysticks from SDL_PollEvent void HandleGameControllerEvent(const SDL_Event& event); + /// Get the nth joystick with the corresponding GUID std::shared_ptr<SDLJoystick> GetSDLJoystickBySDLID(SDL_JoystickID sdl_id); + + /** + * Check how many identical joysticks (by guid) were connected before the one with sdl_id and so + * tie it to a SDLJoystick with the same guid and that port + */ std::shared_ptr<SDLJoystick> GetSDLJoystickByGUID(const std::string& guid, int port); /// Get all DevicePoller that use the SDL backend for a specific device type