From c83f69841f96d25ba15d4ee8adde527fdeb8400d Mon Sep 17 00:00:00 2001
From: bunnei <bunneidev@gmail.com>
Date: Mon, 5 Feb 2018 20:58:11 -0500
Subject: [PATCH] IApplicationFunctions: Stub out EnsureSaveData.

---
 src/core/hle/service/am/am.cpp | 7 +++++++
 src/core/hle/service/am/am.h   | 1 +
 2 files changed, 8 insertions(+)

diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp
index eb4a04c53b..b3341d9adb 100644
--- a/src/core/hle/service/am/am.cpp
+++ b/src/core/hle/service/am/am.cpp
@@ -270,6 +270,7 @@ private:
 IApplicationFunctions::IApplicationFunctions() : ServiceFramework("IApplicationFunctions") {
     static const FunctionInfo functions[] = {
         {1, &IApplicationFunctions::PopLaunchParameter, "PopLaunchParameter"},
+        {20, &IApplicationFunctions::EnsureSaveData, "EnsureSaveData"},
         {21, &IApplicationFunctions::GetDesiredLanguage, "GetDesiredLanguage"},
         {22, &IApplicationFunctions::SetTerminateResult, "SetTerminateResult"},
         {66, &IApplicationFunctions::InitializeGamePlayRecording, "InitializeGamePlayRecording"},
@@ -299,6 +300,12 @@ void IApplicationFunctions::PopLaunchParameter(Kernel::HLERequestContext& ctx) {
     LOG_DEBUG(Service_AM, "called");
 }
 
+void IApplicationFunctions::EnsureSaveData(Kernel::HLERequestContext& ctx) {
+    LOG_WARNING(Service, "(STUBBED) called");
+    IPC::ResponseBuilder rb{ctx, 2};
+    rb.Push(RESULT_SUCCESS);
+}
+
 void IApplicationFunctions::SetTerminateResult(Kernel::HLERequestContext& ctx) {
     // Takes an input u32 Result, no output.
     // For example, in some cases official apps use this with error 0x2A2 then uses svcBreak.
diff --git a/src/core/hle/service/am/am.h b/src/core/hle/service/am/am.h
index b603c17ddd..0f17f8377f 100644
--- a/src/core/hle/service/am/am.h
+++ b/src/core/hle/service/am/am.h
@@ -100,6 +100,7 @@ public:
 
 private:
     void PopLaunchParameter(Kernel::HLERequestContext& ctx);
+    void EnsureSaveData(Kernel::HLERequestContext& ctx);
     void SetTerminateResult(Kernel::HLERequestContext& ctx);
     void GetDesiredLanguage(Kernel::HLERequestContext& ctx);
     void InitializeGamePlayRecording(Kernel::HLERequestContext& ctx);
-- 
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